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There are many things in Suikoden that are of a controversial nature. Here are some in depth looks at them.
In the development of any game there will be things that were planned but didn't make it into the final product for various reasons, either it didn't work out as planned, it sounded better in theory than practice, too difficult to program, or they simply run out of time/money etc. Have a look at what could have been.
In 1998, 3 years after the original release, the first Suikoden was ported to the Sega Saturn, though not made by the same team it is considered a sort of Director's Cut version of Suikoden due to the game having some additional items and storylines. This guide will show you all known and verified differences.
In 2006 the first two Suikoden games were ported to the Playstation Portable, but only released in Japan. They are 'enhanced' ports, meaning they are the same as the PS1 versions with some alterations. This guide will show you all known and verified differences.