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Complete list of the ending lines for all characters.


Stands tall as a guardian of Falena, and of it's Queen. Legends of his courage and strength endure to this day.

Bidding his homeland farewell, he sets out to explore the worlds's many lands.

What became of Hero Name after his exploits on the battlefield remains unknown...

Just after plans for naval reform materialize, she retires. The rest of her days breeze slowly by in Raftfleet.


Though considered an obvious choice for the new land's Prime minister, she instead slips away in the night.


Just after the Sun Rune returns to the Sun Palace, Zerase vanishes and is never seen again.


Ashamed of the crisis his inflexibility caused, he resigns, asking Rahal to take over and reform the Cavalry.


Despite broad support, he retires from his post, then returns home to rebuild Lordlake and teach the young.


Focuses on improving the Queen's Royal Navy, expanding the port of Estrise, and developing maritime trade.


Departs for Nagarea on a continuing hunt for Nether Gate survivors. Leaves sagiri with a promise: "I'll get you last."


Becomes the youngest-ever Queen's Knight and devotes herself to the protection of the Queen and her brother.

Accompanies the queen's brother on his journey.

Dies in battle in the Ashtwal Mountains. Laid to rest in Castle Name Castle, now beneath the waves of Ceras Lake.

Becomes the first chairperson of the New Parliament. Uses Lord Rovere's style of diplomacy to introduce a new system.


Leaves Falena unnoticed. Nobody would ever again look upon the ruins of her shrine.


Gives up his status and estate. He and his family dedicate themselves to the restoration of the Queendom.


The Southern Seraph gains great fame -- and, rumor has it, the hand of Lord Raulbel's daughter, Salisha.


Retires from the Queen's Knights, but instead of returning home to Lelcar, lives a life of peace and quiet abroad.


Weary of the civilized world, he leaves for the wild, where he becomes an exterminator of extremely large pests.


Stay on after the war as assistant to Lady Haswar. Returns to Alseid only once more in his life.


As the oracle of Lunas, supports the new Queen both publicly and privately. One day, she announces a surprise wedding...


Teaches swordsmanship at the Recruit Training School -- formerly the arena -- and helps out at the inn on days off.


With Levi alongside, she returns to her home of Zelant to free Ernst from his curse.


Grows into a magnificent three-horned dragon horse. He and Nick become the Cavalry duo to watch.


Thought to have returned to her home country. The northern states would not meddle with Falena for decades to come.


Returns to the northern continent, and joins in many wars under many different names.

Parts with the Queen's brother, returns to the northern continent, and becomes involved in several regional conflicts.

Returns home with Norma and Levi, and turns towards the ruins where his curse began...


As he hunts for Sindar treasures, Lorelai lures him back to Falena, where he lands in prison after a riot.


Per King Jalat's wishes, helps forge a pact of friendship with Falena, where he later resides as ambassador.


Travels from country to country. training all the while, on a mission to reunite his fellow gladiators.


Returns to the Island Nations, her post as Vice-Captain, and her father's perpetual mind games.


Nudged from all sides, he finally agrees to take a "friggin' desk job" as Mayor of Lelcar.


Is assigned to the Sun Palace with Roog, where he becomes quite popular among the people of Sol-Falena.


Represents Lelcar in the New Parliament, where his mediating skills keep the peace and promote new partnerships.


Celebrates Rahal's promotion by taking leave to lay an egg -- Lance is the father -- then returns to action.


Devotes himself to rebuilding Lelcar, but disappears mysteriously just before its successful completion.


Tends Sauronix Castle's dragon horses. He treats them with care and earns their respect.


Admitted to the Cavalry soon after the war. Together with Ax, he gives Roog and Lance a run for their money.


Famous after his Army Name Army stint, he finds work wherever he goes, but never finds quite enough girls.


Keeps Wilhelm working part-time by prodding him full-time.


Armed with Galleon's training, he takes an apprenticeship at the Sun Palace, hoping to become a Queen's Knight.


Abandoned by Lucretia, he shakes off his sadness and takes the post of military police chief.


Swears off thievery until Oboro's return. In the meantime, he volunteers to help Fuyo's agency with stakeouts.


Builds a trade route to Armes under Boz's trade expansion policy, and watches his business take off.


Returns to Sol-Falena and carries on with the Rune business, but eventually stops showing up for work...


Works tirelessly on Lordlake's reconstruction. Cries with joy at the return of his wife, whom he remarries.


With the help of King Jalat and Shula, she travels to Armes to fight against corruption and injustice.


Remains by Isabel's side until the end of his days.


After succeeding Craig as Commander, he works to reform the Cavalry. Among other moves, he opens the ranks to women.


Becomes Commander of the newly-formed Sun Palace Dragon Brigade, which defends Falena along with the Queen's Knights.


Succeeds Wabon as the dwarves' delegate to the New Parliament. His speeches are few, but intense.


Returns to appraising art in Haud Village, now seemingly at peace with its eccentric citizenry.


Helps herself to Zweig's research materials, which point her up north -- toward the Scarlet Moon Empire.


Steps into Talgeyl's old role as mediator of Lordlake politics. His youthful spark inspires everyone.


Already old in beaver years, he passes away soon after the war ends. Maroon and his siblings take the Elder's place.


Though his fellow mercenaries suggest that he create his own unit, he instead continues to fight alongside Mueller.


Passes the role of dwarf delegate to Gunde, then rolls up his sleeves and hammer away on the railroad tracks.


Donates the Barows estate to the restoration effort, then continues to help as a new administrator.


Continues making dragon horse flutes. Takes on one apprentice after another, but none of them quite measure up.


Teams up with his craftsmen to sell wholesale. Together, they supply superb, Zelant-quality armor to the Queendom.


Declines an offer to become Sun Palace doctor and opens a practice in Lordlake, where she looks after ordinary folk.


Uses Nether Gate's leftover specimens to concoct many new groundbreaking medicines.


Searches the Island Nations for a wife, failing to understand that the goal of courtship is tenure, not high turnover.


Becomes a sword trainer in the hopes of facing off against Belcoot again, much to Marina's dismay.


Attempts to live the life of a wanderer, until Meroon drags him back. Repeat ad nauseam.


To break Ernst's curse, he starts from the beginning, traveling with Ernst and Norma across the western sea.

Obsessed with researching the Sealed Room, he stays close to the Sun Palace.

Even as the top investigator, he slacks off at every opportunity. Still, he always looks out for Sagiri.


Oboro leaves her behind, so she continues work under Fuyo. Every so often, her smile slips a little.


She works so hard at the Stormfist inn that she might take it over someday. She becomes more direct with Belcoot.


Uses Castle Name Castle's gears as the groundwork for more advanced ideas. Becomes known as "Dr. Gear."


Makes the rounds among his former associates to collect on his bets. "The Prince won! Pay up!"


Goes to Sol-Falena as Shula's bodyguard. Often checks in on Toma's training, teasing him all the while.


Returns to the Island Nations, sneaks into the armory, destroys all the Rune shells, and is gone without a trace.


Yahr's accomplice, she disappears with him and flees, with Skald hot on their trail.


Becomes Beaver Lodge delegate to the New Parliament, at Maroon's urging, and works to restore Sol-Falena's south dam.


Heads for Nagarea in search of arachaic tomes, but is refused entry. Of course, that's hardly enough to stop him...


Loses interest in magic, determined instead to create wonders with his hands. Becomes apprentice to Wabon.


Serves Queen Lymsleia as guardian and confident for life. The two of them remain as close as loving sisters.


Assigned to Sol-Falena along with Shula. Her wisdom and grace soon win the hearts of Falena's people.


Realizing that "men are only dependable when they feel like it," becomes the dwarves' leader, scaring men everywhere.


At Babbage's request, makes a chilling lonely trek up the Ashtwal Mountains to examine the ruin's contraptions.


Becomes determined to recruit at least fifty members for the newly-created DoReMi Elf Symphony Orchestra.


Glancing up at the sun during the victory celebration, she lets out a sneeze -- and disappears.


Searches for the location indicated by Killey's "Crimson Pilgrims" legend, but only finds a single towering tree.

Makes camp in the Ashtwal Mountains ruins, researching the connection between the Sindar and Falena's origin.

Hauled back home, she promptly runs away again. Heads north in search of more sophisticated culture.


Assists Babbage while Sorensen is off at the ruins. Does a bang-up job, with a few glaring exceptions.


Succeeds the late Fuwalafuwalu as leader. Contributes to the harmonious coexistance of human, dwarf and beaver.


Pokes around Armes for a scoop. Ends up exposing massive corruption among the hard-line chieftains.


Leaves the agency to Fuyo and departs, apparently for Nagarea, to "settle things once and for all."


Disappears with Lucretia, but turns up years later. Able on and off the field, she is known as the Crown's Brilliance.


Returns to the waterfall basin. Often visits Ceras Lake to tease Byakuren and annoy all the fishermen.

Returns to the waterfall basin. Often surprises his elderly Army Name Army friends with his sudden visits.

Takes the job of hauling Moroon back home every time he runs away, a job she quickly learns to enjoy.


Despite Dongo's new recognition as a smith, Wabon keeps browbeating him. He doesn't mind so much anymore.


Cheerfully works to keep up the detective agency, home to Sagiri, Shigure, and occasionally Oboro.


Busy assisting his wife, now Raftfleet's leader. He tries to visit Lun at Sauronix Castle, but it never goes well.


Joins the Cavalry to oblige Rahal's reforms. After rigorous training, she becomes the world's first female rider.

Shun Min

Grows into a fine young beauty, falls in love with a chef known as Hai Yo, and then...


Determines the secret of his teacher's dish, but keeps it under lock and key. Then he meets the chef Jinkai...


Stays down in Stormfist's underground passage, apparently just for the sake of being eccentric.


Determined to help Luserina, he becomes the best damn storage guard the Sun Palace has ever had.


As guardian of Ceras Lake, she continues to watch over Castle Name Castle, now at the bottom of the lake.


Serves as both Raftfleet's leader and delegate, but still makes time for family whenever Lun is home.


Still wreaks havoc at martial arts events, but only to save cash for an international eating spree.


Having mastered the twin arts of the enormous debt and the quick getaway, she now studies how not to cheat.


Follows his sister, who is following Roy, to the northern continent. Ends up in Roy's troupe, building stage sets.

Builds a cottage near Roy's grave on Ceras Lake, where he lives quietly and tends the grounds.

Goes to the northern continent in search of Roy. Finds him in training, and practically smothers him with care.

Joins the Dragon Cavalry so that she can guard Roy's resting place. Trains to become the second female rider.

Becomes a fisherwoman in search of the Big One. Disappears at sea one day, but everyone knows that she's safe.


Moves back and forth between Alseid and Lunas. Not expected to settle down anytime soon.


Runs an inn in Yashuna Village. Hires help for everything but the bath.


Her storytelling and voice talents, put to use by a traveling puppet show troupe, entertain children everywhere.


Takes on the maddening task of mapping the underground water vein while the dwarves tunnel all around it.


Discovering a love for acting, he joins a theater group up north. After grueling training, a star is born.


Finally retires (for real) in Raftfleet, where he drinks with Raja and lends a hand to Shinro every now and then.