Remote linking to avatars
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System(s) |
Playstation, PSP, PSN (POPS) |
Bug Type | Gameplay |
Region Introduced | |
Patch Version | 2.01.065b |
RAM:8010E6FC ori $v0, 0xF704 RAM:8010E700 li $a0, 0x502 RAM:8010E704 jalr $v0 RAM:8010E708 sw $v0, -0x67C0($s1) RAM:8010E70C li $s0, 0x8008B9D0 RAM:8010E714 lw $a0, 0x1A4($s2) RAM:8010E718 li $a1, 8 RAM:8010E71C jalr $s0 RAM:8010E720 sw $s0, -0x67C0($s1) RAM:8010E724 li $v0, 0x80074BAC # RestoreParty RAM:8010E72C jalr $v0 # Call RestoreParty RAM:8010E730 sw $v0, -0x67C0($s1) RAM:8010E734 lbu $v0, 3($s2) RAM:8010E738 nop RAM:8010E73C andi $v0, 2
Note:The current bug-fix was a bit zealous in the opposite direction. Apparently, Konami added the call where they did, mistakenly believing it was the best way to ensure the party was healed prior to saving. With the fix installed, and the call removed, your party's hit points will be unchanged in saves you make while staying at inns. You will still be healed if you continue playing, but the game will write the file before any healing occurs. If you quit and reload that save, you will find your stats at their old values. A future of version of the patch will address this.