There are several different types of runes within the game. All characters have the ability to use any type of non-permanent rune.
Differing from the previous games, the character's MGC stat determines the availability of their rune slot, and not their level. Every character starts with their right hand slot open. At 60 MGC, the left hand slot will open, and at 120 MGC, the head rune slot will open. The MGC stat does not factor any boosts to magic coming from equipment, such as the Magic Sandals. However, any boosts from Stones of Magic will count.
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| Blinking Rune | ||
Allows teleportation attacks. Viki's rune. Ready! Teleports 1 foe/failure teleports 1 ally Set! 300 DMG non-elemental damage to enemies Go! Teleports foes/failure teleports all other allies | Attached To Viki (Permanent) | ![]() |
| Cyclone Rune | ||
Healing, Attack, and Effect magic. Upgraded version of the Wind Rune. Healing Wind Restores all HP + status of 1 ally. The Shredding 300 wind DMG to foes. Funeral Wind 300 wind DMG to 1 foe + chance of instant death. Shining Wind 300 DMG to foes. Heals 500 HP for allies. | Attached To Maxine Treasure Hunt Map #18 | ![]() |
| Earth Rune | ||
Attack and Effect magic. Clay Guardian +30% DEF and MDEF for all allies for three turns Vengeful Child Protects 1 ally from all MGC once. Guardian Earth Cure all status and field effects. Earthquake 800dmg to all land-based foes. | Attached To Kate Lo Fong Tal Sold In Obel rune shop Found At Hermitage Island | ![]() |
| Fire Rune | ||
Attack magic, best vs. groups. Flaming Arrows 100 fire dmg to 1 foe. Dancing Flames 150 fire dmg to enemies Blazing Wall 300 fire dmg to enemies Explosion 500 fire dmg to enemies. | Attached To Eugene Hervey Lo Hak Maxine Pablo Sold In Razril rune shop Obel rune shop | ![]() |
| Flowing Rune | ||
Healing magic. Upgraded version of the Water rune. Breath of Ice 100 water dmg to enemies Kindness Rain Heals all hp and status for all allies for Silent Lake Blocks all spells for five turns Mother Ocean Restore 1 ally's HP+status+combat state. | Attached To Warlock Treasure Hunt Map #4 | |
| Lightning Rune | ||
Attack magic, good vs. single enemies. Berserk Blow 100 lightning damage to enemies Thunder Runner 300 lightning dmg to one enemy Soaring Bolt 600 lightning dmg to one enemy Furious Blow 900 lightning dmg to target | Attached To Izak Jeane Katarina Keneth Reinhold Sold In Na-Nal rune shop Found At Nay-Kobold Village | |
| Mother Earth Rune | ||
Effect and Attack Magic. Good for support. An upgraded version of the Earth rune. Vengeful Child Protects one ally from magic attack once Guardian Earth Cure all status and field effects for allies. Earthquake 800 earth dmg to all land-based foes. Canopy Defense Protects allies once from all MGC. | Attached to Warlock Treasure Hunt Map #29 | ![]() |
| Rage Rune | ||
Attack magic, best vs. groups. An upgraded version of the Fire rune. Dancing Flames 150 fire dmg to enemies Blazing Wall 300 fire dmg to enemies Explosion 500 fire dmg to enemies Final Flame 700 fire dmg to enemies | Attached To Konrad Treasure Hunt Map #1 | ![]() |
| Rune of Punishment | ||
Cursed True Rune governing atonement and forgiveness Eternal Ordeal 300 non-elemental dmg to one enemy, 30 non-elemental dmg dealt to caster Double-Edged Sword 150 non-elemental dmg to enemies, 50 non-elemental dmg to caster Voice of Death Instant death to one enemy, 10% chance of instant death to caster Everlasting Mercy 500 non-elemental dmg to enemies, heal 500 hp to other allies | Attached To Hero (rune and spells received after plot events) | ![]() |
| Soul Eater | ||
Cursed True Rune governing Life and Death Finger of Death 100 non-elemental dmg to one enemy, drains and heals the caster by amt od dmg done Black Shadow 300 non-elemental dmg to enemies Hades 100 non-elemental damage to enemies, drains and heals caster by amt of dmg done Judgment 1500 non-elemental dmg to one enemy | Attached To Ted (once Ship Captain is defeated) | ![]() |
| Thunder Rune | ||
Attack magic, good vs. single enemies. An upgraded version of the Lightning rune. Thunder Runner 300 lightning dmg to one enemy. Soaring Bolt 600 lightning dmg to one enemy Furious Blow 900 lightning dmg to one enemy Heavenly Thunder 1500 lightning dmg to one enemy | Treasure Hunt Map #13 | |
| Water Rune | ||
Healing magic. Kindness Drops Fully heals and corrects status of one ally. Breath of Ice 100 water dmg to enemies Kindness Rain Heals all hp and status for allies Silent Lake Blocks all spells for five turns | Attached To Jewel Katarina Selma Sigurd Snowe Ted Ugetsu Sold In Razril rune shop Na-Nal rune shop Found in Hero's bedroom, Razril Hall of Knights | |
| Wind Rune | ||
Healing, Attack, and Effect magic. Wind of Sleep Attempts to cause sleep to all enemies Healing Wind Heals all HP and status of one ally The Shredding 300 wind dmg to enemies Funeral Wind 300 wind dmg and 25% chance of instant death to one enemy | Attached To Flare Paula Sold In Na-Nal Rune shop | ![]() |
| Falcon Rune | ||
Kika's Rune. Flurry of attacks totalling x3 damage to a single target; parts of the attack except the last hit can miss. There are actually a total of 11 strikes: 10 dealing 1/4x damage and a last strike dealing 1/2x damage. | Attached To Kika (Permanent) | |
| Red Rose Rune | ||
Reinbach's Rune. x2 damage to a single target, never misses. | Attached To Reinbach (Permanent) | ![]() |
| Shrike Rune | ||
Mizuki's Rune. x2 damage to a single target, never misses. | Attached To Mizuki (Permanent) | |
| Alert Rune | ||
Causes Alert status after 4 turns. | Sold In Na-Nal Rune Shop | |
| Champion's Rune | ||
The party does not encounter enemies that can be "Let Go." | Treasure Hunt Map #16 | |
| Charm Rune | ||
Increases the chance male characters will block a direct
physical attack; also gives a chance that enemies will block an attack | Attached to Jeane (permanent) | ![]() |
| Counter Rune | ||
Increases chance of counter-attacking. | Sold At Razril Rune Shop | |
| Double-Strike Rune | ||
Physical damage given and received x2. | Sold At Obel Rune Shop after liberation | |
| Drain Rune | ||
Upon critical attack, character healed by amount of damage done. Can only be attached to the right hand. | Sold At Obel Rune Shop after liberation | ![]() |
| Firefly Rune | ||
All enemies target the user if possible. | Attached To Eugene(permanent) | |
| Fortune Rune | ||
User receives 2x experience after a battle. | Found at Fort El-Eal | |
| Fury Rune | ||
User is constantly berserk. Attack damage x1.5. | Found At Reinhold's training, after beating his 5 rounds. This prize
is only available after the first win. | |
| Killer Rune | ||
Increases chance of critical hit | Attached To Karl Sold At Na-Nal Rune Shop | ![]() |
| Medicine Rune | ||
Automatically uses Medicine on allies with less than 20% of hp. | Sold At Na-Nal Rune Shop | |
| Prosperity Rune | ||
Doubles amount of potch gained after battle | Equipped to Lo Seng | |
| Skunk Rune | ||
Prevents bearer from being target of a single-target attack | Found At Hermitage Island | |
| Slash Rune | ||
Replaces 'Let Go' command with 'Flash' command, which serves the same function but awards potch and experience. | Found At Prize for defeating Reinhold, after obtaining Fury Rune. Treasure Hunt Map #19 | |
| Sunbeam Rune | ||
Recovers the user's HP each round in battle. | Found At 2nd prize for any lottery Sold In Obel Rune Shop | ![]() |
| Violence Rune | ||
After being hit twice, bearer goes into Berserk status. | Sold At Razril Rune Shop (after liberation) | |
| Waking Rune | ||
User begins the battle asleep. Once woken, the user is berserk. | Attached To Ornan (Permanent) | ![]() |
| Warrior Rune | ||
Reduces PDF by 50%, amount is added to STR. | Sold At Razril Rune Shop (after liberation) | ![]() |
| Wizard Rune | ||
Reduces MDEF by 50%, amount is added to MGC. | Purchased At Obel Rune Shop | |
Certain Runes can link and perform a powerful runic unite spell. This spell involves two separate characters. Both of them must have a Level 4 spell to cast a Runic Unite.
Flame Array - Fire and Lightning - 2000 HP damage to target, 1000 HP damage to all others.
Thunder God - Lightning and Water - 1500 HP damage to one enemy, all allies revived and healed.
Water Dragon - Water and Wind - 900 HP damage to all foes, all allies revived and healed.
Fierce Wind Fangs - Wind and Earth - 1500 HP damage to all enemies
Scorched Earth - Earth and Fire - 1500 HP damage to all enemies