New way to travel
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New way to travel
In the past series, you can travel the world map by either walking or sailing. Or just by teleportng to places.
In suikoden 1, you get to ride a dragon in the world map BUT you cant control the directions. Wouldn't it be nice that you can fly on something and move it freely around the world map?
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Gremio, I order you to open this door!!
In suikoden 1, you get to ride a dragon in the world map BUT you cant control the directions. Wouldn't it be nice that you can fly on something and move it freely around the world map?
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Gremio, I order you to open this door!!
Last edited by Emperor on Sun May 28, 2006 2:26 am, edited 1 time in total.
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What would be the point if Viki teleports you everywhere in a flash?
And it also wouldn't make sense because the Suikoden map is never a "world map" like in every other RPG. It's just that map of one country, so if you flew all the way to edge, it would have to limit you for going any further.
And it also wouldn't make sense because the Suikoden map is never a "world map" like in every other RPG. It's just that map of one country, so if you flew all the way to edge, it would have to limit you for going any further.
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- patapi
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I don't see why not. As long as the actual mode of transport isn't as outlandish as airships.
But they probably need to come up with a more user-friendly way of limiting players from venturing outside the airspace of the game's settings. Those invisible bouncing walls in S4 were easily the most annoying part of sailing.
But they probably need to come up with a more user-friendly way of limiting players from venturing outside the airspace of the game's settings. Those invisible bouncing walls in S4 were easily the most annoying part of sailing.
- SinaiBeach
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- deedlitmurata
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Well I wouldn't mind riding Gull Horses or the like before recruiting Viki. It does take long before you get Viki. S5 probably had the record for it.deedlitmurata wrote:I think with Viki's teleport skill is enough.. at least it makes Suikoden being different from other games.. not going around the world map riding strange vehicles or using airships.. ~.~
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That's true, but I would probably count that as a good thing due to the over reliance on Viki to instaport you anywhere, and means exploration of the world map is done to its full capacity, I haven't played the game yet so I can't comment on whether this is true, but if I was to make a world map and then people always choose to instaport, I'd be annoyed, that's one of the good points of Suikoden 4, the fact at certain plot events you weren't allowed to instaport added an element of travel and adventure accross the high seas.
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- patapi
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If Viki's instaport was enough, then we wouldn't hear that much complaint about Suikoden III's map system.
I think the key reason behind actual travel on the world map is exploration. That's not something that Viki can provide. She can only teleport you to places that you have visited in the past. And, given the marked downgrade of her teleporting abilities in S5 (no teleports to dungeons, and Blinking Mirror no longer works from anywhere), I find her alone to be insufficient in that game.
I think the key reason behind actual travel on the world map is exploration. That's not something that Viki can provide. She can only teleport you to places that you have visited in the past. And, given the marked downgrade of her teleporting abilities in S5 (no teleports to dungeons, and Blinking Mirror no longer works from anywhere), I find her alone to be insufficient in that game.
- Chris_Lightfellow
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I think that it would be interesting to have a creature that can fly, such as a dragon or griffin, be your transportation. It would make sense if the next game was set in a moutainous region.
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