This is your original post. the bolded part is your question. Since we're speaking pure mechanics of gameplay, there is no reason whatsoever for the villains to just give up when they find they are up against the 108 stars, as that would give us no story whatsoever. So the statement that the 108 stars always win because its a game does not help your argument, because the opposite can be said "the opposing army cannot give up because then we wouldn't have a game".snakebite105 wrote:Leknaat, Luc, and Fukien all seem to know how the stars of destiny effect fate. While Leknaat, and Luc are mysterious characters who have their own agendas Fukien is really just a regular guy who happens to run a temple.
because of that I gotta think that the stars of destiny while not a widely known phenomenon can't be completly unknown to the world. Especially with the SoD involvment during Lazlo's war in Suikoden 4 143 years before suikoden 5.
Thats 108 people who know about the stars during that time not to mention the 216 people in Suikoden 5 and 1. All with vastly different backrounds Merchants, Generals, Bandits etc.
My point is with that many people experiencing this phenomenon shoulden't any enemy who finds out their dealing with the Stars of Destiny hang up their weapons and try to find a peaceful answer before they get slaughtered?
We may not know alot about the stars of destiny during the entire history of the Suikoden world but so far their 5-0 until a group of stars fails in a suikoden game i'm gonna think they can't be beaten.
Regardless, i thought this argument was supposed to be ingame, not talking about the wider picture of how to cater to players.