(Suikoden) Medicine Rune question
- KoboldsRule
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(Suikoden) Medicine Rune question
Not sure where else to put this since it covers all four Genso titles, so I settled for here.
What exactly does the Medicine Rune do? I've never seen it react during battle and haven't really noticed whether it does anything between battles, so is it really of any use? If it heals after fights, I may as well save that slot for a rune I can use and simply take along a lot of Herbs or a Healer for support, depending on the game.
What exactly does the Medicine Rune do? I've never seen it react during battle and haven't really noticed whether it does anything between battles, so is it really of any use? If it heals after fights, I may as well save that slot for a rune I can use and simply take along a lot of Herbs or a Healer for support, depending on the game.
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- Chris_Lightfellow
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Do you have to have the medicine already in your bag or does it make it's own?
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- son_michael
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- pesmerga786
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ya i remember that i had less medicine when i used that runeson_michael wrote:ive never heard of that.. you might be right then, I always thought that the rune heals with its power, not with medicine, but..then again I usually always carry medicine with me so.. I dont know, I never noticed medicine missing from my inventory
i think it does take medicine from your inventory
- Red Killey
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You most definitely have to in III, but unlike II (I think) you can equip them during battle at the price of a turn. In IV, you have access to the items inventoryNot sure with Suikoden III or IV, but in Suikoden II, the character must definitely equip medicines
I haven't used the rune in IV, but in II and III, it takes the medicine from your inventory, it's not an all-powerful healing rune--I think, at the cost of a turn, too.
There is a rune that does heal x amount per turn, I believe, but it's a paltry amount. eh?
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Ah, I see--I think I've used the rune all of once, in III, so I was just going off paltry memory. Sorry~Jowy Atreides wrote:The rune that you are thinking of, Mercantir, would be the Sunbeam Rune. Also, it doesn't cost a turn to use the rune, otherwise it'd be exactly the same as just using a medicine, except in extreme circumstances; the rune activates automatically.
...Could you really? Then is it III that you can't? For some reason, I definitely remember being in a bind during battle, and not having anything to heal with. Or am I just making this up out of thin air?You could equip medicine from your bag in II.
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