Wall rune makes the user unable to counterattack?

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sporefrog
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Re: Wall rune makes the user unable to counterattack?

Post by sporefrog »

I am not sure about those 2,but you dont need them.you can still recruit enough stars for a Level 4 castle without them.
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gildedtalon
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Re: Wall rune makes the user unable to counterattack?

Post by gildedtalon »

Are you sure? How many SODs to have lvl 4 castle?
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ninjaluc79
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Re: Wall rune makes the user unable to counterattack?

Post by ninjaluc79 »

It's 101 SoDs.

I assume you guys tried to use Vengeful Earth on the Walled character?
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gildedtalon
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Re: Wall rune makes the user unable to counterattack?

Post by gildedtalon »

Nope, I haven't tried Vengeful Earth
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KFCrispy
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Re: Wall rune makes the user unable to counterattack?

Post by KFCrispy »

Revenge Earth almost negates the purpose of raising the character's defense.... (actually there is no point of using Wall Rune at all)
Revenge Earth + Firefly Rune is a decent idea, but Revenge Earth + Wall basically makes the Wall Rune pointless since the character will dodge and counter everything, taking no damage.
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gildedtalon
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Re: Wall rune makes the user unable to counterattack?

Post by gildedtalon »

LOL, just checked, turned out that it's ninjaluc79 that got the name wrong

I vaguely remember that when I abuse Revenge Earth for the Luca fight, it makes my characters unable to dodge anymore

Why use Luca fight for the experiment? No one else can live that long against us :mrgreen:

Revenge Earth makes our characters have a 100% hit rate? I mean enemies' physical attack will hit us 100% of the time? What about the opposite? Our characters' physical attack will hit the enemy 100% of the time as well?

Is it possible to critical hit on this extra attack provided by Revenge Earth?
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Punkaiser
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Re: Wall rune makes the user unable to counterattack?

Post by Punkaiser »

gildedtalon wrote: Revenge Earth makes our characters have a 100% hit rate? I mean enemies' physical attack will hit us 100% of the time? What about the opposite? Our characters' physical attack will hit the enemy 100% of the time as well?
Is it possible to critical hit on this extra attack provided by Revenge Earth?
Enemies physical attacks(single target, not sure about AOE like Beast's sword) never connect on our characters with RE, the following counter attack can't miss but can't crit either.
KFCrispy
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Re: Wall rune makes the user unable to counterattack?

Post by KFCrispy »

Punkaiser wrote:
gildedtalon wrote: Revenge Earth makes our characters have a 100% hit rate? I mean enemies' physical attack will hit us 100% of the time? What about the opposite? Our characters' physical attack will hit the enemy 100% of the time as well?
Is it possible to critical hit on this extra attack provided by Revenge Earth?
Enemies physical attacks(single target, not sure about AOE like Beast's sword) never connect on our characters with RE, the following counter attack can't miss but can't crit either.
if something can be countered or dodged (like an archer attack), Revenge Earth allows it to get countered/dodged. Special attacks/spells are not dodge/counter-able.
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