Found the warp locations and compared them to what codetwinks had which I think there was a couple errors on the order. Some of them are funny, there are two forest villages but both work the same. The Army Post Remains warps you back and starts the beginning of the game events in the tent which is hilarious 'cause you have to kick out your Lvl60 heroes for young Jowy to join your party hah. Also, not sure why there's a "kazah village" but it warps to the same army post with the beginning of the game events.
Went around the world and listed every rare find I could find, but feel I might've missed one.Warp Locations
- 8006ae90 , 1 byte each. 80 = on, 40 = off, c0 = blocked
army post remains (beginning of game events still trigger, NG+?
forest path (greenhill-matilda)
white deer inn
south window city
cave of the wind
kazah village (bugged, sends you to army post remains)
north sparrow pass
two river city
forest villageRare Finds
- first two bytes are last access time in minutes of game time, and then 4 quantities of items which I list out here. Items that you can only get one of will switch to 'FF'.
8006a502 = ryube item: mega medicine, flaming arrows
8006a508 = toto item: antitoxin, feathered hat
8006a50e = kyaro item: angry blow, winged boots
8006a514 = merc fort item: mega medicine, guantlet
8006a51a = muse item #1: leggings, flaming arrows, sun badge
8006a520 = ryube burned item: antitoxin, fish badge
8006a526 = white deer inn item: sacrificial jizo, belt of strength
8006a52c = muse item #2: leggings, flaming arrows, sun badge
8006a532 = coronet item: tunic, karate uniform
8006a538 = kuskus item: mega medicine, sacrificial jizo, recipe #11
8006a53e = south window item: old book vol. 3
8006a544 = radat item: speed ring, sound set #5, magic robe, recipe #18
8006a54a = lakewest item: antitoxin, head gear, * earth
8006a550 = two river item: guard ring, recipe #23
8006a556 = kobold item: gold emblem, heavy necklace, recipe #31
8006a55c = ??
8006a562 = ??
8006a568 = highway village item: rabbit plans #2, thunder amulet, protect mist, recipes #26
8006a57a = banner village item: rose brooch, rabbit plans #3, full plate, tomato seedling
8006a580 = gregminister item: winged boots, recipe #28
8006a586 = tinto item: skill ring, fire wall
8006a58c = crom item: magic ring
8006a592 = greenhill item: window set #6, rabbit plans #4, recipe #25
8006a598 = rockaxe item: nothing! ?
8006a59e = muse item #3: leggings, flaming arrows, sun badge, recipe #35 (26)
8006a5a4 = sajah item: golden hammer, horned helmet, windspun armor, lamb
8006a5b0 = two river winger item: wing ornament
8006a5b6 = two river kobold item: nothing! ?
8006a5c8 = ryube armor: leather coat, brass armor
8006a5ce = muse armor #1: pointed hat, guard robe, circuret
8006a5d4 = muse armor #2: pointed hat, guard robe, circuret
8006a5da = south window armor #1: tunic, half plate, kite shield
8006a5e0 = two river armor: silver hat, leather coat
8006a5e6 = forest village armor: scale mail
8006a5ec = ??
8006a5f2 = gregminister armor: mangosh
8006a5f8 = tinto armor: wind hat, tunic, taikyoku wear
8006a5fe = rockaxe armor: brass armor, thunder god garb, robe of mist, goldlet
8006a604 = muse armor #3: earth armor
8006a60a = south window armor: tunic, half plate, kite shield, crimson cape
8006a61c = muse rune #1: water, fury/gregminister rune 2: mother earth, flowing
8006a622 = muse rune #2: water, fury
8006a628 = south window rune #1: water
8006a62e = two river rune: wizard, warrior
8006a634 = ??
8006a63a = ??
8006a640 = south window rune: water
8006a646 = greenhill rune: draining
8006a64c = rockaxe rune:
8006a652 = muse rune #3: water, fury
8006a65e = sajah rune: blue gate, phero, star earrings, power ring (what? equipment in a rune shop? ok..)
8006a664 = white deer inn rune: nothing!
8006a66a = gregminister rune: mother earth, flowing
8006a682 = south window trade #1
salt, mayonnaise, crystal ball, candle, wooden amulet, fur, native costume, chinese dish, flower painting persian lamp, blue dragon urn, peeing boy, coral
8006a688 = ??
8006a68e = ??
muse #1 is before white deer inn
muse #2 is after white deer inn
muse #3 is end-game
* Edit : added missing kyaro and end game sajah shops. Distinguished between unused and shops that are unknown.
* Edit: added missing merc fort item shop, and found 1st version of muse shops
* Edit: added white deer inn merchants, and 2nd version of Muse city shops