hmmm. Well, in S1 there's two types of parties, plot parties where you're stuck with someone, and the non plot parties you can build in between missions. so:
Non plot party:
Front row: Pahn- Boar rune, best fighter gear available at given time, Guard rings, max out claws at Teien(until i can get Moose or Mace). I then give him about 3 mega medicines and an antitoxin, which is what i refer to as standard UNB gear, so as to make him an effective physical hammer, then off round healer when needed. Once i get em, i also typically give pahn the Power gloves, as i like the attack bonus along with that extra defense point.
Eikei & Morgan - Same gear as Pahn, items, boar runes. These three in my front row do well at dishing out large amounts of pure physical damage. Their unite hits all enemies every round, or if against a strong single or pair of enemies, they can Boar rune to my heart's delight. Same tact with the Unb gear.
Tyr: no choice, Soul eater, best armor at any given time. Often he works as a level builder, using Hell to allow me to level up weaker party members for the first few battles at any given area, then i have him settle back into either attacking or uniting. I usually have water rune pieces on his weapon, and at least 1 sacrifical Jizo, making him a hard character to kill.
Kai: Hazy rune, best gear available at any given time. I often stock him up with healing and status healing items, mega medicine, needles. He's basically just in the party as unite fodder for tyr against enemy groups, or to attack and heal as needed.
Kirkis, Sylvina, or Rubi: Interchangeable, but all three server the same purpose. Water or Flowing rune, lightning rune piece, best gear/ max weapon etc. the sixth position elf acts as my healing battery, and with a long range weapon, keeps them useful in case of no healing needed. This makes them a bit more useful than say Luc or Lotte, even though those two are better mages.
Plot battle party:
In the essence of saving time, i'll just use my final battle party
All characters have best gear Gregminster has to offer, Lv16 weapons
front row: Alen - Rage Rune- mega medicine x3
Grenseal - Thunder Rune - Mega medicine x3
Flik - Thunder Rune - Mega medicine x3 - these three in my front row gives me solid attack power in both single attacks and a wicked Unite. Also, i can occasionally match Alen with Flik or Grenseal to get a united 4th level rune spell out.
Back row: Viktor - Clone Rune - Mega Medicine x4 - Putting Vik in the back makes him a forced Clone/heal. This way i get the benefit of a x2 attack and heal every 2 rounds, 3 turns for the price of 2!
Tyr + Kai: Soul Eater, Hazy respectively. This pairing is basically to help me get to Barbarossa as easily as possible, first using hell and deadly fingertips to wipe out forced battles, then their unite (as by then their around lv 56 anyway) to make short work of Gregminster soldiers. Tyr carries a sacrificial Jizo.
Great RPGs never die, they just get more expensive -Me