Cut Content

A forum to ask questions if you are stuck in the The Gate Rune Wars; or wish for more clarity on the gameplay systems.
Antimatzist
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Re: Cut Content

Postby Antimatzist » Fri May 06, 2016 6:18 pm

@Raww: Could you maybe look into the Japanese script? But yeah, it's really wonky, and five parties would be overdose, and something special would not fit into the army system. Maybe it was meant to be 5 duels!? We should have asked Murayama, lol.

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Raww Le Klueze
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Re: Cut Content

Postby Raww Le Klueze » Sat May 07, 2016 2:01 am

I don't have a hextable for the Japanese editions so I can't check any of them I'm afraid.

And I'd be impressed if Murayama could remember the specifics of one throw-away line 20+ years later.
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Antimatzist
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Re: Cut Content

Postby Antimatzist » Sat May 07, 2016 4:17 am

Well, more along the lines of if the story of the game received any dramatical changes during development. But yeah, I guess he'd have said "I don't remember.. probably yes!"

Wolkendrache
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Re: Cut Content

Postby Wolkendrache » Sat May 07, 2016 5:54 am

The division into 5 battalions doesn't make any sense at all to me, I mean in the game. My guess is that they took that idea from the novel (like so many other ideas in S1), where the whole army is restructured before many major battles. The number 5 makes me think of the chinese tradition to have a supreme capital in the center and 4 additional capitals to every cardinal direction (e.g. Beijing literally means "Northern Capital"). I don't see any reason to divide the army into 5 parts at this point, unless it's specifically for that last operation, like attacking from 4 sides and have the main army led by the hero storm the castle. Furthermore, looking at the war battle system, the division still doesn't make sense. And why would they introduce a different system this late?
I really wonder what they had in mind...
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KFCrispy
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Re: Cut Content

Postby KFCrispy » Fri May 13, 2016 2:16 pm

regardless of how difficult it might have been (and this is Suikoden, so it would still be easy), requiring 5 parties in the first game would have been EPIC, and people would have been less impressed at Luca Blight's 3-party battle :P

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Celes
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Re: Cut Content

Postby Celes » Fri May 13, 2016 4:32 pm

Raww, do have time to add these lines to the In Depth Analysis? I will dig up more when I go through the translation again and it will become all in a tumble here sooner or later.

Perhaps we should add these stuff as well. At least the unused room in gregminster palace.

Unused items
Shrike crystal - Kasumi's rune
Falcon crystal - Valeria's rune
Flame crystal - Bell's rune
Junk - Junk

Some key items have descriptions (although they won't reveal much)
Suiko Map - See map
Astral Conclusions - Leknaat's results
Earrings - Odessa's earrings
Running Water Root - Dwarves' treasure
Fake orders - Fake orders to prison
Fire Spear - Fire spear
Moonlight grass - Medical materials
Mathiu's letter - Letter
Binoculars - During battle, 2P...

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Raww Le Klueze
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Re: Cut Content

Postby Raww Le Klueze » Sat May 14, 2016 1:19 am

I'll come up with something.
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Sasarai10
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Re: Cut Content

Postby Sasarai10 » Sat May 14, 2016 2:38 am

KFCrispy wrote:regardless of how difficult it might have been (and this is Suikoden, so it would still be easy), requiring 5 parties in the first game would have been EPIC, and people would have been less impressed at Luca Blight's 3-party battle :P



Actually you could have multiple parties during the final battle in SII as well.

- Teresa (with Shin) leads a party against Lucia
- Riou leads another party, but fights Han solo.
- Viktor and Flik lead a party against Seed and Culgan
- Shu (with Apple maybe) leads a party against Leon (they will fight the Beast Rune incarnation)

I believe it would add some difficulty since we'd have to use 24 characters instead of 6.

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El_Nombre
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Re: Cut Content

Postby El_Nombre » Sun May 15, 2016 10:10 am

Sasarai10 wrote:Riou leads another party, but fights Han solo.

What does Star Wars have to do with S2?

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Sasarai10
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Re: Cut Content

Postby Sasarai10 » Sun May 15, 2016 1:50 pm

El_Nombre wrote:What does Star Wars have to do with S2?



Oh sorry! Well I guess you know what I mean. If you have played SII then you know Riou fights Han on his own.

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Celes
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Re: Cut Content

Postby Celes » Wed Jun 08, 2016 9:48 am

Has anyone ever seen one of these lines in game actually? Both are stored in the files used for the Forest Village, Great forest and Kobold Village areas. However, I don't remember them from the game.

I don't have a clue about this one ...

Code: Select all

Don't give up! (nl)
We're almost there. (nl)
Right?


Obviously this could trigger if you try to pass the Great Forest without an elf in the active party. But there is no text if you do so.

Code: Select all

The forest is too dense. (nl)
We can't go any farther.

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sticky-runes
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Re: Cut Content

Postby sticky-runes » Wed Jun 08, 2016 11:29 am

The Don't give up/we're almost there stuff sounds like the dialogue from when we're traveling over Mt. Tigerwolf with Odessa and we meet Ledon.

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Celes
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Re: Cut Content

Postby Celes » Wed Jun 08, 2016 2:24 pm

It is similar to the scene on Mt. Tigerwolf but thats not it.

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Celes
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Re: Cut Content

Postby Celes » Wed Jun 08, 2016 2:41 pm

Village of the Dwarves:

Code: Select all

Ho ho, what's the matter? (nl)
Up for a challenge?

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Celes
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Re: Cut Content

Postby Celes » Mon Jul 04, 2016 10:08 am

Gregminster (most likely Sonyas house):

Code: Select all

Hero, this is a gift for
you. Will you accept it?
Of course, it would be better
if you never had to use these
herbs.


Does anyone remember these lines?


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