SuikoSource Revival Movement

A forum for all general Suikoden related topics.
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Tir_McDohl
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SuikoSource Revival Movement

Postby Tir_McDohl » Sat Jan 07, 2017 10:13 pm

Looks like we have been waiting for a new Suikoden for so long people have lost interest. I think Konomi has forgotten about us. Maybe we should be looking into networking with some independent artists and developers to create a new series, based in part on Suikoden game play.

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ninjaluc79
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Re: SuikoSource Revival Movement

Postby ninjaluc79 » Sun Jan 08, 2017 12:46 am

Maybe not exactly the Suikoden game we wanted, but how about a Gacha-style game for mobile where you build a team of 6 warriors + 2 supports from all the playable Suikoden characters from the Murayama Universe game series? You start out with a default team of choice based on the hero faction you have selected, then you progress through the story based on that hero faction. So if you chose Toran, you must complete Story Mode based on Suikoden 1, but if you chose Dunan, Story Mode will be based on Suikoden 2, and so on. You can collect gems by simply playing at least maybe 5 games a day in any mode (Story, Team Story, Mission, Team Mission, PvP, etc.) win or lose (of course you would win one extra gem for every win) or via in-game purchases. Once you collect enough gems, you can recruit SoD's from different factions at random.

For each hero faction, you will have the following default parties:

Toran Republic (S1) - Tir, Cleo, Pahn, Gremio
Scarlet Moon Empire (S1) - Teo*, Sonya, Milich, Kwanda, Kasim
Dunan Republic (S2)** - Riou, Jowy Atreides (to differentiate from Jowy Blight), Nanami, Mukumuku
Highland Kingdom (S2) - Jowy Blight, Seed, Culgan, Lucia, Han*, Luca Blight*
Grasslands (S3) - Hugo, Fubar, Lulu, Sergeant Joe, Lucia, Jimba
Zexen Knights (S3) - Chris, Salome, Borus, Percival, Leo, Roland
HSFDF (S3)- Geddoe, Queen, Joker, Ace, Aila, Jacques
Destroyers (S3) - Luc, Sarah, Yuber, Albert (as a support card)
Razril Knights (S4) - Lazlo, Keneth, Tal, Paula, Jewel
Queendom of Falena (S5) - Frey, Lyon, Georg, Sialeeds

* not playable in the original game they appeared
** note that while Dunan has the least number of starting Gacha cards, Riou and Jowy are pretty powerful by themselves even without their TRs, and plus they have an all-target Unite Attack in the original games.

To explain the different game modes:

Solo Story Mode - single player event, you basically choose a faction and play out each faction's story based on the original Suikoden games; once you finish one Story Mode, the cards you have obtained will be saved into your inventory but these will not carry over to the next Story Mode you play in
Team Story Mode - help out a fellow player by contributing up to 3 battle cards and 1 support card to his/her Story Mode missions
Solo Mission Mode - select your favorite unlocked Missions and use up to 6 battle cards and 2 support cards to finish them in record time
Team Mission Mode - same as with Solo Mission, except that each player contributes up to 3 battle cards and 1 support card to the mission the team leader selects; so if you have a duo, that's 3+1; for a trio, 2+1; and for a full team of 6, 1+1.
Solo PvP Mode - pit your best team of 6+2 against other real players' 6+2 and win as many fights as you can; may use either the Elo or the Glicko system for matchmaking purposes, to make sure that all players will be matched against players of a similar level to theirs; if you already have the highest or the lowest MMR range, you will be matched against the next highest or lowest MMR range
Team PvP Mode - same as Solo PvP, but with a team of two, three, or a full six;may use either the Elo or the Glicko system for matchmaking purposes, to make sure that all players will be matched against players of a similar level to theirs; if you already have the highest or the lowest MMR range, you will be matched against the next highest or lowest MMR range

As for stats and skills, a slightly modified version of the S1-S3 stats engine (10-255, non-random stat progression) shall be used, while an improved version of the skills systems from S3 (up to 8 skill slots), Tactics, and S5 (improved Sword of Magic) shall be used. So that Tir and Lazlo might have S ranks in Darkness Magic (Punishment is counted as Darkness), Riou and Frey S ranks in Holy Magic (Shield and Twilight are counted as Holy), Hugo B+ ranks in Wind Magic and Fire Magic, Chris a B rank in Water Magic, Geddoe A+ ranks in Fire Magic and Lightning Magic, etc.

The PvP part is arguably the most exciting part of this game, as you try to build the strongest possible team of 6+2 you possibly can from all the 108 SoD's in each game, but the Story Mode should be made worth the while to make it enticing for those

Thoughts?

EDIT: Character name errors, added S2 members and an S4 team.
Last edited by ninjaluc79 on Mon Jan 09, 2017 12:58 am, edited 3 times in total.
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wataru14
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Re: SuikoSource Revival Movement

Postby wataru14 » Sun Jan 08, 2017 10:32 pm

Why would you not add Nanami to Dunan's starting group, Kasim to the Scarlet Moon team, and Jacques to HSFDF? For Zexen Knights I think you mean "Leo" and not "Rico" and for SFDF you mean "Ace" and not "Duke." And no S4 team?

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ninjaluc79
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Re: SuikoSource Revival Movement

Postby ninjaluc79 » Mon Jan 09, 2017 1:01 am

Fk. How could I forget Ace?! O_O

I didn't add Nanami at first because in the original game she doesn't appear until Riou and Jowy return from Kyaro with the Circus Trio after their escape from the Mercenary Fortress. But I guess that part can be skipped so that we can actually see the Circus Trio in action during the North Window Arc.

Added the missing members and teams as requested. I also added the Highland team, though I am not sure about adding Han and Luca to the initial team.
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Tir_McDohl
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Re: SuikoSource Revival Movement

Postby Tir_McDohl » Tue Jan 10, 2017 8:18 pm

There is still the problem with intellectual property rights

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wataru14
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Re: SuikoSource Revival Movement

Postby wataru14 » Tue Jan 10, 2017 11:38 pm

Bonus points for adding Mukumuku.

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ninjaluc79
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Re: SuikoSource Revival Movement

Postby ninjaluc79 » Wed Jan 11, 2017 12:53 am

Tir_McDohl wrote:There is still the problem with intellectual property rights


Fk IPR, if Konami isn't touching Suikoden anymore, they better sell it to whoever is interested. Then the new IPR holder can pretty much remake the whole series (or at least 1-3) for PC or modern consoles or something.

I guess a Smogon-style PvP game or a MUGEN fighting game will do for now.

For a Smogon-style game, maybe we can use Suikoden 2 stats and Suikoden 3/5 skills. Three rune slots, 60 MAG for a second slot, 160 MAG for a third slot. Eight skill slots, improved Sword of Magic, and re-balanced rune spells.
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