I am not sure I can call myself a Resident Evil fan, as survival horror was done much better back in the days of Alone in the Dark, and later in Silent Hill. But I did enjoy RE 1-3 and code veronica for what they were: cheesy, but loveable B-movies with lots of puzzles and ambiance. Resident Evil 4 is one of my favorite shooters of that era, but make no mistake, Capcom left survival horror behind in favor of a smoother gameplay. What did not change with RE4 was the delightful camp of the story and plot, with Leon Kennedy spouting bad one-liners from the game's opening scene all the way through to the end. With villains that either look like Neo and David Bowie's emo love child, or Napoleon with Zombie Plague Syndrome, what else would you expect.
Then RE5 came along. . . The series tried so hard to be taken seriously for what I felt was the first time, and it failed, hard. Protagonist Chris Redfield obviously buffed up on the steroids after Code Veronica, and that was honestly the most believable part of the game. RE Creator Shinji Makami left Capcom after RE4, and the series has not been the same since. The cheesy dialogue of the previous games replaced by the generic self-aggrandizing tripe found in Michael Bay films. Gameplay was considerably weaker than RE4, not to mention a much shorter play time. And the fact that we now were called to take the Neo/Bowie love child seriously, just made it a terrible experience.
Now, at E3 2012, the RE 6 release date has been reveled, along with a new trailer and details about the game. RE 2 and 4 professional protagonist Leon S. Kennedy will be back, as will RE 1 and 5 leading man, Chris Redfield, who apparently is still struggling with his steroid addiction. Sherry Birkin with return as well, now all grown up from RE2, and paling around with Bowie/Neo's son, of all things.
Interviews with the game's staff promise: "The story is intricately designed with intense drama, realism, and surprising plot twists." Oh dear, here we go again. It would be one thing if I read this off the the back of the box, it is another coming from the mount of the game's director, Eiichiro Sasaki. It does not seem that he wants to return to the campy, B-movie Resident Evil, but instead wants to forge ahead with the "realism" that made RE 5 such a bad game. I just want to shoot zombies while quipping one-liners in between solving puzzles, I do not want the series to try to be something it is not.
How do you folks feel about Resident Evil?
Ominous Latinus Phraseus