When does this game gets serious?

A forum for people who have played the game concerning the Sun Rune War to answer gameplay questions.
gradeAbra
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When does this game gets serious?

Postby gradeAbra » Fri Mar 31, 2006 11:46 pm

I am 4 hours into the game but there is hardly any battle. All i get is the do those stuff like finding Lym and doing her things. Its boring.

Laharle
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Postby Laharle » Fri Mar 31, 2006 11:49 pm

not sure if ur allowed to complain in the forums but

yes the first 4-8 hours of gameplay will get u impatient but do keep progressing and u will soon see a twisting event

gradeAbra
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Postby gradeAbra » Fri Mar 31, 2006 11:52 pm

8 hours is long...sad.

Laharle
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Postby Laharle » Sat Apr 01, 2006 12:02 am

well im not allowed to spoil the story but just finish up the Sacred Games and between half-hour-and an hr later and u will see some actions.

Sickpup
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Postby Sickpup » Sat Apr 01, 2006 12:05 am

gradeAbra wrote:8 hours is long...sad.


I actually liked the set up being that long because what follows is a proportional length. And I absolutly love long RPGs. And would have been pissed if there was such a long setup followed by a very short rest of the game.
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Komataguri
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Postby Komataguri » Sat Apr 01, 2006 12:24 am

8 hours to get out of the tedium of the beggining is annoying at first...but I think its worth it. Provides alot of insight and really sets up the rest of the game.


Specially when you talk with everyone.

Hg_gt
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Postby Hg_gt » Sat Apr 01, 2006 1:12 am

10 hours is when i REALLY got into it and im almost at 30 and i think its purly amazing now


Gt

Desides
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Postby Desides » Sat Apr 01, 2006 1:28 am

Are you going to post this question in every forum, or what?

The game takes about six hours to "start" in the sense that the war begins. I don't see what's boring about the Lordlake, Stormfist, and Lunas/Raftfleet sections. They're quite necessary in setting up the rest of the story, and it's nice to have a character- rather than a battle-driven plot for a while.

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Serpent
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Postby Serpent » Sat Apr 01, 2006 2:25 am

depends on how fast you go too
i did a bunch of stupid random crap and it lasted 10 hours before the game became interesting
You can close your eyes from reality but not memories.

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Sailor
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Postby Sailor » Sat Apr 01, 2006 2:45 am

Considering how I'm 111 hours into my first game right now, I've long forgotten about the slow beginning. Sure doesn't seem like it's been 111 hours.

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Vextor
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Postby Vextor » Sat Apr 01, 2006 2:57 am

The game is pretty serious from the start.
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Komataguri
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Postby Komataguri » Sat Apr 01, 2006 9:26 am

Sailor wrote:Considering how I'm 111 hours into my first game right now, I've long forgotten about the slow beginning. Sure doesn't seem like it's been 111 hours.


Jesus christ, And I thought I was pushing the limits of decency at 70 hours. :o

Seldio
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Postby Seldio » Sat Apr 01, 2006 9:55 am

For real - i finished the game at 60 hours and thought i played rather slow already. And now with all these investigations which take again at least around 55-60 hours i barely can catch up to that playtime of Sailor. ^_^
Looks like Sailor did play very carefully. :)

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Sun of a Studio
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Postby Sun of a Studio » Sat Apr 01, 2006 10:08 am

Well it's like this. You either get a really good story with a lot of well rounded characters, or you just through battle after battle at the player and people complain the characters and story sucked. If you want battle after battle, play IV, if you want a good game with action around the corner then play V.
"If you can laugh at yourself everytime you fall down, people will think you're drunk"-Conan

Lechium
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Postby Lechium » Sat Apr 01, 2006 4:37 pm

Basically all suikodens go like this:
First everything is fine and dandy, but the threat looms over
Secondly things go to shoot, and civil war erupts
I think it's no spoiler that Prince will be exiled/have to escape (like heros in all suikodens were), and than will start fighting against the opressor. That's when game will start being fun.


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