Kirkis wrote:I suppose... but, they still needed to make the permanently killed thing like a 1/10 chance of occuring or something... I was ready to rip my hair out in the Obel Ruins because of so many deaths and resetings/continuings I had to do.
The only reason to use a lot of the perma-death characters (aside from the fact 90% of them really didn't matter one way or another in the sense of storyline, except some rest scenes and such), is because at the beginning of the game you have very few storyline related characters... some of them just didn't even make any sense... like... I know Lazlo couldn't die because... y'know... whatever reason whether it was the true rune or whatever. But, characters like Flare couldn't die... yet I don't remember her in any cut scenes... same goes for Kika... she couldn't die, but she was barely in any cutscenes.
KFCrispy wrote:you know you can adjust the camera zoom, right?
I just didn't like having most of the battlefield colored up.
Silver Dragon Flik wrote:- Generic characters have no eyes!
Bill Cutting wrote:Silver Dragon Flik wrote:- Generic characters have no eyes!
yeah this was disturbing, specially since it looked like someone used their finger to smudge them out...
Jeremiah Ecks wrote:You think the plot is weak?
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