KFCrispy wrote:this is the detailed info about S Ranking... i hope someone can translate!

Don't expect a professional translation...

S rank items – special awards[blabla… details below.]

Criteria explanation Turn amount: number of actions made regardless of foe or friend (!!!)

Total damage: The total damage all allies (excluding NPCs) received

Damage rate: The average damage dealt to enemies from attacks (including runes)

Positive element count: The number of times your allies (excluding NPCs) end a turn on positive element

Total value of received experience: self-explaining

Numeric values to determine the rankSTEP1 Determining the rank for each criteria

• Turn amount & total damage

S: base value +0%

A: base value +30%

B: base value +80%

C: above

• Damage rate & positive element count & total experience value

S: base value -0%

A: base value -30%

B: base value -80%

C: below

- Each stage has different base values (?) [Look at the sheet that KFCrispy shared some posts ago]

- [I don’t understand the first sentence] A missed attack is counted as an attack that did 0 damage

- [Not sure but it seems…] The base value for experience is 500 per enemy.

STEP2 For each of the 5 criteria you’ll get a score depending on the rank you achieved in each criteria

S: 0 A: 10 B: 30 C: 60

STEP3 These scores are used to calculate an average score that will finally determine the stage rank

S: less than 5 A: less than 13 B: less than 31 C: 31 or more

[-> it means you can A rank in 2 criteria as long as you S rank the remaining 3, because you would get 10+10+0+0+0=10 -> 20/5=4 -> S rank! If you B rank in any criteria there's no chance of getting stage rank S!]