Any news on the mass war battles?

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Darkillumina
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Any news on the mass war battles?

Postby Darkillumina » Tue Nov 29, 2005 3:21 pm

I know there was a thread on this somewhere but for the life of me I couldnt find it and with the release of tactics typing strategy in the search yielded an extreme amount of results.

I have yet to hear any official information on the war battles in Suikoden V? Has something slipped by me by any chance, and if so what will these battles be like?

If nothing has been officially announced do you expect them to use the foundation they have laid with Rhapsodia in Suikoden V? Or do you expect them to return to the Suikoden 1, 2 or 3 battles? Or do you expect something completely different. (No naval battles please)

Personally I would expect them to use the Suikoden Tactics system as it has been proven to work very well and it gives off the aura as a legit strategy option as opposed to the almost mini-game feel of the Genso war battles.
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Lemmy Claypool
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Postby Lemmy Claypool » Tue Nov 29, 2005 3:45 pm

They haven't said anything on them so far.

As for what to expect, I think a new style would be the safest bet, as they're constantly reinventing the major battle system.

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Postby Wicked_Rune_Bearer » Tue Nov 29, 2005 3:51 pm

yeah I hope that land it somewhere between in depth strategys and multiple character usuage with the ability to earn something special in flawless victorys
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Postby son_michael » Tue Nov 29, 2005 4:23 pm

ugh I hope they dont put in a battle ranking system again, I really cant stand it,suikoden 3's "major victory"system would be alot better

I would love for the war battles to return to the suikoden 2 style, the overworld map with 20 or so characters, each character represents a unit of 3 and every unit has a captain and every sod has a +ability to add to there team


just like suikoden 2 except better music,better graphics,add more characters,add suikoden 3's major victory system,and take away that horrible luck thing that suikoden 2 had! and have really nice detailed scenes of the characters charging each other and shoting arrows and casting different kinds of magic

that would be the ideal war battle system for me

of course, I would love a new idea as well,but I think it would just be amazing to take all the good things about suikoden 2's war system and bring that to the 3d world

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Postby Jowy Atreides » Tue Nov 29, 2005 5:02 pm

Although this may seem obvious, those new "Dragonhorses" would probably play a key role in the strategy battles, no matter what type of system they opt for.

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Postby Angelis_Taleria » Tue Nov 29, 2005 5:03 pm

Stuff on the first page is rather hard to find It's right here
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patapi
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Postby patapi » Tue Nov 29, 2005 7:29 pm

son_michael wrote:I would love for the war battles to return to the suikoden 2 style, the overworld map with 20 or so characters, each character represents a unit of 3 and every unit has a captain and every sod has a +ability to add to there team

just like suikoden 2 except better music,better graphics,add more characters,add suikoden 3's major victory system,and take away that horrible luck thing that suikoden 2 had! and have really nice detailed scenes of the characters charging each other and shoting arrows and casting different kinds of magic


I second that suggestion.

I wouldn't exactly be surprised if they implement 2's system in its entirety though, considering how everything so far seems to have been directly lifted off that game anyway. i.e. the world map.

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Postby Fuma » Tue Nov 29, 2005 11:59 pm

I'll be satisfied with mostly any major war battle design, except for ship battles like those in Suikoden IV. I just don't think that they had enough excitement involved. My favourite war battles were the Suikoden II war battles, but I highly doubt that Konami will bring them back (any time soon).
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Postby KoyuRedd » Wed Nov 30, 2005 9:14 am

Fuma wrote:I'll be satisfied with mostly any major war battle design, except for ship battles like those in Suikoden IV.
The dragonhorses move on land and sea, so there will be sea battles, but hopefully Konami will make them more interesting and colourful.

I think the II-war will return, but under a different light. Surely Konami will improve on them.
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Raww Le Klueze
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Postby Raww Le Klueze » Wed Nov 30, 2005 6:11 pm

II's system was nice but it suffered from two major drawbacks, the first being the total randomness of it making stats null and the second the fact that just about all battles were scripted in a way that it didn't really matter what you did as long as you stayed alive.

An improvement on it would be welcome.

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Postby ShardStar » Wed Nov 30, 2005 7:28 pm

I agree with the above, there were times I made stupid mistakes and the game STLL let me win. S IV's battle system was abysmially easy, I think SIII's was the best. Though I do think they will try somehting different with some elements of previous battle systems.

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Postby Yuki Tenkai » Thu Dec 01, 2005 6:48 am

I actually loved the first game's war battles. They were fun, with all the little guys jumping around. ^^ But, the sea battles from IV, the more I play the game, the less appealing they are to me. They were ridiculously easy, not that I mind winning an easy battle. I would like something a little more challenging. With the return on I and II's world map, maybe the little jumping people will retun in 3D this time! That's at least what I'm hoping for.
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Postby ShardStar » Thu Dec 01, 2005 9:11 am

You know they might go for something like that, if they don't mind some ppl saying it was ripped from this game or that.

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Postby zionprophecy » Thu Dec 01, 2005 10:21 am

I really would liuke them to basically take S2 and bring it to the 3D world lol as someone said earlier. One thing i liked though was in 3 ( not sure its been awhile) ddin't your characters levels, attributes and sats affect them in battlle?
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Raww Le Klueze
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Postby Raww Le Klueze » Thu Dec 01, 2005 10:52 am

maybe the little jumping people will retun in 3D this time

They did, it's called Suikoden IV.


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