Jowy Atreides wrote:I don't think Suikoden IV's flaws have much to do with a possible tactics game. If this was a topic about the next mainstream standard RPG (Suikoden 5), then I would understand your complaints. Your comments about SIV in relation to a SRPG about Suikoden would be the same as bashing Suikoden II before the Suikogaidens or the Card Stories were released. The delivery of SIV may have been terrible, but the way SRPGs develop the plot is entirely different than how a regular RPG would. Same with the battle system, and most other things when comparing SRPGs and standard RPGs. Until Konami releases a Suikoden strategy game and fails (in your opinion), then bashing one game to help further a thread about a completely different type of game is pointless.
Sasarai is cute wrote:"Suikoden Tactics" would seem like a natural spin-off to the Suikoden series. I've been dreaming of such a game for a long time. One of the most enjoyable parts of the first three Suikoden games was the major army battles but they always ended too quickly.
In Suikoden 2 especially, I used to try to prolong them for as long as possible, just because I loved moving the units and reading the comments when you succeded in getting a "critical" hit or something.
Imagine Suikoden Tactics. It would have room for all of these elements, some sort of rock scissor paper combat or duels, huge army battles, S3-style skirmish battles etc.
I hope they do make this game. I would welcome it with open arms.
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