Rooks wrote:Well, after reading this thread, I have decided to share my thoughts. Although, I am quite sure most of those excited about the prospect of a Suikoden MMORPG will not like them.
First, I'll just say that I find the very idea of a Suikoden MMO repulsive for several reasons, none the least of which is that it would simply violate many of the moral and philosophical contexts which have been clearly established in the main series. To only give one example: The ongoing narrative of showing that power is in and of itself impotent to prevent or lessen conflict, and that conflict itself cannot address or correct the basic flaws in human nature that lead to it. That is, we have seen nearly every True Rune bearer become terribly scarred by their experience, so much so that they either remove the rune and flee like Riou and Chris and maybe the Prince depending on your ending, or if they are stuck with it, begin to shun society at large and sequester themselves away, like Tir and Lazlo, or, like Luc, Arshtat, and Windy, lose their minds to a certain extent. This is evident of what can be called the games' moral and philosophical narrative: that power in and of itself is pointless and cannot alter the fundamental problems that people face.
With this in mind, an MMO where conflict is not only tolerated but even encouraged by the game itself would be an insult to the games that have made the series what it is. In terms of the standard MMO setting and plot, which emphasizes leveling up to gain "Power" and constantly pits its own players against one another for no other reason than mere entertainment, there is no way that any kind of Suikoden MMO could exist without violating and contradicting that which has been established in the earlier games. Thus, no matter how much you focus on stats, rune usage, and character classes, unless you first address this fundamental issue, then all of your ideas will be completely thoughtless. One thing that I find particularly insulting -not only to the games, but to myself as a fan of the games- is that those who propose a Suikoden MMO seem to be willing to completely discard any continuation of a moral narrative simply for the sake of their own mere amusement.
I could go on. But suffice it to say that unless you an truly innovate the genre of the MMO to include not just a mere plot, but a true narrative that is consistent with the games in the main series, then there is simply no way that you could make a functioning Suikoden MMO. What the result of the efforts would be is simply a mockery of a Suikoden, a pale shadow that only copies the mere form of the games without any attention paid to its heart.
burgler09 wrote:it sounds like as good of an idea as an online final fantasy, terrible. mmo's suck and shouldn't be associated with good games
The Director wrote:Hopefully there will once be a good video game adaptation, but I doubt it. They can only just turn some books into good films and rarely into good games. Changing something into another genre is never easy.
As for all the points how conflict would be encouraged in an MMO.
If I was going to make a Suikoden MMO, the sort of main goal (not the story) would be to gather all the true runes. So anyone who does have a true rune would be hunted for their rune, which would enforce the philosophy.
"Power will not grant you peace."
But it might not just be PvP to get it, you can learn tricks or special skills from guilds. So for instance if you were a member of the Howling Voice Guild you can use guns, and as result can become a specialized mercenary. Or alternatively, if you learnt to read (in game) you can teach others what you read. But books would be a rarity, so you would have to trade them.
Or organization in the form of an army, which can be government, or independent (outlaws). And organizations have need of people who don't fight, merchants, people with specialised skills etc.
What I would imagine this MMO to be would be where cooperation is encouraged to gain or keep anything. Or alternatively hide.
And even then you would never be out of things to do.
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