[Guide] Unite Attacks + list
- Chaos_Zero
- Posts: 204
- Joined: Thu Dec 23, 2004 7:33 pm
- Location: Orlando, Florida, USA
Anyone seen the Unites flop? I wonder how many there are...
I've seen...
True Ninja Atk flop. A tiny frog attacks the enemy, instead of a large one.
Berserker Atk flop. Gau launches Dario into the sky. XD
Family Atk flop. This one was the funniest. Lino does a cool 3 hit combo, and then Flare rightly shoots Lino in his ass. I was rolling the first time I saw it.
I've seen...
True Ninja Atk flop. A tiny frog attacks the enemy, instead of a large one.
Berserker Atk flop. Gau launches Dario into the sky. XD
Family Atk flop. This one was the funniest. Lino does a cool 3 hit combo, and then Flare rightly shoots Lino in his ass. I was rolling the first time I saw it.
The Miraculous Epidemic, Cruel Salvation, and Merciful Genocide.
- Chaos_Zero
- Posts: 204
- Joined: Thu Dec 23, 2004 7:33 pm
- Location: Orlando, Florida, USA
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- Posts: 58
- Joined: Fri Jul 23, 2004 10:30 pm
I have a question on the unite attacks. When a unite attack says it does x1 damage to 1 enemy, to me it sounds like it means it does normal damage to one enemy. As in it would do they same damage if I used the attack or had the characters just attack the same enemy. Can someone clarify this for me? thanks.
- Rai-Jin
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- Chaos_Zero
- Posts: 204
- Joined: Thu Dec 23, 2004 7:33 pm
- Location: Orlando, Florida, USA
Yeah, 1X damage is basically the equivalent of each individual's normal attacks combined into one attack. Like The Ninja Unite would take roughly the same amount as Mizuki and Akaghi's normal attacks combined. The upside is that they can't miss, and it can be leveled up. The downside is that (while not 100% sure), it can't be critical.
Another example is 0.4X Damage All Enemies. That would mean that the attack would equal 40% of ALL the involving characters' normal attacks...
So, say Player1 and Player2 each took 100 damage in their normal attacks, their unites would be:
100 x 2 = 200
40% of 200 is 80. So it'd be 80 damage on ALL enemies.
That's just an example.
Another example is 0.4X Damage All Enemies. That would mean that the attack would equal 40% of ALL the involving characters' normal attacks...
So, say Player1 and Player2 each took 100 damage in their normal attacks, their unites would be:
100 x 2 = 200
40% of 200 is 80. So it'd be 80 damage on ALL enemies.
That's just an example.
The Miraculous Epidemic, Cruel Salvation, and Merciful Genocide.
- Chaos_Zero
- Posts: 204
- Joined: Thu Dec 23, 2004 7:33 pm
- Location: Orlando, Florida, USA
Yeah, I forgot to mention that.
In order for that work, of course, have the FASTEST of the characters doing the unite, initiate the unite.
For example, you don't want Jeane to be ahead of Kika or Gretchen/Amelia when it comes to their unite. She, for the most part is going to be one of the last ones to excecute a command (even after the enemies), so you'll want the fastest to excecute the unite (I'm sure it's Kika).
That way, you can kill off the enemies before they get a turn in (if you're fast enough).
In order for that work, of course, have the FASTEST of the characters doing the unite, initiate the unite.
For example, you don't want Jeane to be ahead of Kika or Gretchen/Amelia when it comes to their unite. She, for the most part is going to be one of the last ones to excecute a command (even after the enemies), so you'll want the fastest to excecute the unite (I'm sure it's Kika).
That way, you can kill off the enemies before they get a turn in (if you're fast enough).
The Miraculous Epidemic, Cruel Salvation, and Merciful Genocide.
- Makumaku
- Posts: 39
- Joined: Mon Jan 24, 2005 12:49 am
- Location: Orlando, Florida
Me too! I was so anxious to see it, and it turned out to be very lame and dumb. They should of just done some fancy sword-work on the happless enemies. That would of been better than how simple the move actually is.Chaos_Zero wrote:I was expecting a better unite from Hero and Kika.. :-/
Speaking of flops, I wonder if every unite attack has a flop?
And if so, I have a new list to compile!
- czartiffac
- Posts: 75
- Joined: Mon Jan 24, 2005 2:50 am