Suikoden Fangame Project

A forum for non-Suikoden related topics.
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MFGGJ
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Suikoden Fangame Project

Post by MFGGJ »

First of all I want to introduce myself.

My name is Robin and I am here for a special Reason.
I need your help!

But before I explain what kind of help I need.
I want to say that I am a great fan of Suikoden and that I am very sad that the Series isn't as famous in my Country(Germany)
as it should be!

Now on to my actual reason of this thread.

I need you help for a Suikoden Fangame I am trying to do with the RPG Maker XP.
Now you may had this before, but I am also doing this with the help of some people in the CreationAsylum Community.
Since there so many Suikoden History and Character specialist here, I though it would be be to as you to help me make a Story fitting Suikoden and aspecially fitting somewhere in the Timeline.

Mind you if there some Copyright Problems, that actually there should be any problems really, but if there are problems I will change everything to be heavily Influenced by Suikoden.

So what do you guys think?
Last edited by MFGGJ on Mon Jun 25, 2007 9:06 am, edited 1 time in total.
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KFCrispy
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Re: I need you help Suikosource!

Post by KFCrispy »

well i'm sure anybody here can help contribute ideas and those with good knowledge of the history of Suikoden can kinda read and correct any info........ you don't really need help from the Admins or anything... :mrgreen:
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MFGGJ
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Re: I need you help Suikosource!

Post by MFGGJ »

KFCrispy wrote:well i'm sure anybody here can help contribute ideas and those with good knowledge of the history of Suikoden can kinda read and correct any info........ you don't really need help from the Admins or anything... :mrgreen:
:mrgreen:

No, not unless the admin are specialist.
Give me a little Push in the right Direction.
Where in what Timeframe should the story start, what should it have in it and what not.
Maybe a little start ^^
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patapi
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Re: I need your help Suikosource Community!

Post by patapi »

How well does RMXP replicate the Suikoden battle system (at least up to the level in I and II)? IV is rather simple, and III would be ideal !

How about graphics?

As for setting and timeframe, it should all depends on which game out of the five-plus-one that's your favourite and most familiar with. So, which one?
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MFGGJ
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Re: I need your help Suikosource Community!

Post by MFGGJ »

patapi wrote:How well does RMXP replicate the Suikoden battle system (at least up to the level in I and II)? IV is rather simple, and III would be ideal !

How about graphics?

As for setting and timeframe, it should all depends on which game out of the five-plus-one that's your favourite and most familiar with. So, which one?
Actually I doesn't replicate it at all, but with a good Hand in Scripts it is more than possible to pull it off. But think it's more off an II-ish...
Since I am a poor german who has never had the joy...of playing part III(trying to find a way to do that in the moment), i don't really know too much about the battle system in part 3.

My favorite Game is probably Part 1, on the graphics site I would like to imitate part 2. Now for the Storyline, that totally up in the stars.
That's why I need you guys.
Wich timeframe allows another war?
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MaskedBishop
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Re: I need your help Suikosource Community!

Post by MaskedBishop »

How about centering one about an event we already know of, as it would give you a good place to begin and build the small details around/ provide a framework to work with.

a couple would be:
* The First Firebringer War. (as detailed, 50 years before suikoden 3 takes place) I'm sure you can find a detailed (as detailed as it can get) recount of the event around here. Here you will see a couple people from suikoden 3 making a 'return.'
* The Higheast Rebellion. 3 years before suikoden 3, Harmonia tried to reclaim Highland (I believe...), many people from suikoden 2 may make a return, including shu.

those are just some ideas, if you were going to do anything else, it is proabbly quite a daunting task as there is already a pretty consistent lore to contend with, so making up your own war/geography would be a daunting task indeed. I cant think off the top of my head, what you would want to do, though to continue a trend you'd want:

1. base the game around a true rune of some kind (do you intend to 'make up' a true rune (perhaps a task more daunting then writing the idea of the game itself in many ways)? or use one already in play. maybe what happened to the Beast Rune after it fled at the end of S2 or similar.)
2. Politics. Politics. Politics. Even if the characters themselves are not heavily engaged in politics, politics play a large role in the suikoden series and should be prevalent.

After having said it, what happens to the beast rune sounds like an interesting possibility.

Hope my rambles have in somehow helped, maybe inspired some sort of thought process. ;) I'll try to help when i can.
Sniper_Zegai
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Re: I need your help Suikosource Community!

Post by Sniper_Zegai »

Im afraid I cant provide any help however I find this very interesting and if this Suikoden RPG comes to fruition I for one will be playing it.

Good Luck though.
PSX Emulator Questions are here, if you have problems. Ask and hopefully I can help. Formerly known as Seifer by the way.
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Iku
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Re: I need your help Suikosource Community!

Post by Iku »

the fire bringer war seems to be the be the best idea as theres lots of characters you could use and the setting is there for you! there could be, becham( very young) geddoe, sana, zepon, wyatt, piccolo maybe, lucretia, maxamillion...
ands theres plenty you could make up like the leader of karaya, alma kinan, and actually get to see the safir clan! also theres le buque!! :roll:
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MFGGJ
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Re: I need your help Suikosource Community!

Post by MFGGJ »

Okay, this i very favorable for me.
The Idea of the First Firebringer War as setting is a very good idea.
Is there thread about this war?
Some basic information?

On an another note:
How should the story start?

What do you think about the Beast Rune being the Center of the story.
Hero fights against the coruption of the rune?

What about actully being the Flame Champion?
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thcrock
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Re: I need your help Suikosource Community!

Post by thcrock »

I like the other suggestion given, that being the Higheast Rebellion.

While not as much of that setting has been given, it seems like it would work better for a fanmade game. The first Fire Bringer War seems really weighty - like a 108 stars gathering - in other words, would require a long game to present a story based on it. The Higheast Rebellion seems easier.

However, I think even better would be the Jowston-Highland war, with Genkaku and Han. Suikoden II and the related stories give a *lot* of details on that conflict. There's even a couple scenes depicted in Suikoden II. Plus, the personalities of the main characters (Darel, Han, Genkaku, etc) are pretty well known (read their character bios and the Dunan geography entry here).
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MFGGJ
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Re: I need your help Suikosource Community!

Post by MFGGJ »

KoRnholio wrote:I like the other suggestion given, that being the Higheast Rebellion.

While not as much of that setting has been given, it seems like it would work better for a fanmade game. The first Fire Bringer War seems really weighty - like a 108 stars gathering - in other words, would require a long game to present a story based on it. The Higheast Rebellion seems easier.

However, I think even better would be the Jowston-Highland war, with Genkaku and Han. Suikoden II and the related stories give a *lot* of details on that conflict. There's even a couple scenes depicted in Suikoden II. Plus, the personalities of the main characters (Darel, Han, Genkaku, etc) are pretty well known (read their character bios and the Dunan geography entry here).
Yes, I am sure the Information of the Jowston-Highland War is very overwhelming at some point and leaves little freedom. Still I like the Idea, but in my humble opinion there is too much information on those people and as you will notice, almost every hero in Suikoden has vanished after they won their battles and Genkaku or Han have not really achieved their goals and died.

Now I could see this in a totally diffrent perspective.
I would like to please you to further explain the possibilities of this setting, so I make an List of Pro's and Contra's of the settings I am looking into.

The Reason I find the Fire Champion so appealing is that I may be able to throw out a 2 Part Game. Wich would make it most likely to appear, since it halves the work and as most now a RPG Maker XP Project of this size is bound to be doomed, if not thought out carefully and with every detail and possibility considered.
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Occam Arkitect
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Re: I need your help Suikosource Community!

Post by Occam Arkitect »

Not to be rude, but you're asking a lot about a given timeline which you're planning to make, in this case, if you don't even know where to start or how to back it up chronologically,etc., I recommend studying it up first, up to the maximum effort.

I think because Suikoden fans tend to be really very sharp on the story. But goodluck. :)
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MFGGJ
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Re: I need your help Suikosource Community!

Post by MFGGJ »

Occam Arkitect wrote:Not to be rude, but you're asking a lot about a given timeline which you're planning to make, in this case, if you don't even know where to start or how to back it up chronologically,etc., I recommend studying it up first, up to the maximum effort.

I think because Suikoden fans tend to be really very sharp on the story. But goodluck. :)
I am only asking for a person or group of idividuals to help develop a story for my upcoming Suikoden Fan Games.
There is absolutley nobody being forced or me being unprepared.
The Story will be developed with or without help and by the way the game has not even really started production.
It will start when the characters and storylines are perfectly thought through and we know everything fits within the Suikoden World!
I just think it's totally interesting to see what the Suikoden Community want to see i this Game in terms of story.

What do you recommend by the way?
I am by the way studying the timeline very thoroughly
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thcrock
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Re: I need your help Suikosource Community!

Post by thcrock »

MFGGJ wrote: Yes, I am sure the Information of the Jowston-Highland War is very overwhelming at some point and leaves little freedom. Still I like the Idea, but in my humble opinion there is too much information on those people and as you will notice, almost every hero in Suikoden has vanished after they won their battles and Genkaku or Han have not really achieved their goals and died.

Now I could see this in a totally diffrent perspective.
I would like to please you to further explain the possibilities of this setting, so I make an List of Pro's and Contra's of the settings I am looking into.

The Reason I find the Fire Champion so appealing is that I may be able to throw out a 2 Part Game. Wich would make it most likely to appear, since it halves the work and as most now a RPG Maker XP Project of this size is bound to be doomed, if not thought out carefully and with every detail and possibility considered.
My reasoning is - if I decided to make a homebrew game, I wouldn't get that ambitious with the story, at least not on my first game. Without lots of committed help, any homebrew game is a daunting task, even disregarding the story. Getting too ambitious is how projects like these die out. These boards have seen several RPGMaker Suikoden projects come and go, and i'm not aware of one that actually came close to finishing. They all had the same problem - too ambitious of a scope.

But, if you think you have enough help to handle an open-ended setting like that, then go for it.
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MFGGJ
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Re: I need your help Suikosource Community!

Post by MFGGJ »

KoRnholio wrote:
MFGGJ wrote: Yes, I am sure the Information of the Jowston-Highland War is very overwhelming at some point and leaves little freedom. Still I like the Idea, but in my humble opinion there is too much information on those people and as you will notice, almost every hero in Suikoden has vanished after they won their battles and Genkaku or Han have not really achieved their goals and died.

Now I could see this in a totally diffrent perspective.
I would like to please you to further explain the possibilities of this setting, so I make an List of Pro's and Contra's of the settings I am looking into.

The Reason I find the Fire Champion so appealing is that I may be able to throw out a 2 Part Game. Wich would make it most likely to appear, since it halves the work and as most now a RPG Maker XP Project of this size is bound to be doomed, if not thought out carefully and with every detail and possibility considered.
My reasoning is - if I decided to make a homebrew game, I wouldn't get that ambitious with the story, at least not on my first game. Without lots of committed help, any homebrew game is a daunting task, even disregarding the story. Getting too ambitious is how projects like these die out. These boards have seen several RPGMaker Suikoden projects come and go, and i'm not aware of one that actually came close to finishing. They all had the same problem - too ambitious of a scope.

But, if you think you have enough help to handle an open-ended setting like that, then go for it.
I like it! Contructive critisms...

I understand you have seen projects come and go, especially since I am not the first person with these things in mind,
but I would like you to understand that this is not my very first project and I don't see and Suikoden Games to be on an other scale than this big.

But I haven't started on the story yet and I will respect every Idea and Opinion given. So maybe I will have to down scale this project, if nobodys going to help me.

There are certain features in a Suikoden Game that I just cannot throw away.
For an example:
- your own Castle
- 108 Stars of Destiny
- Weapons that gain updates through expierience
- etc.

No matter, the project is bound to become big.
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