Vermillion.Twilight wrote:Note these ratings I based on story alone.
Suikoden 1: 10
Suikoden 2: 10
Suikoden 3: 9.5
Suikoden 4: 8.5
Suikoden 5: 9.2
Suikoden Tactics: 7.0
lechaflan wrote:it's a little over 2 years since the original post so i'm sure the TC all ready played most if not all the series. in any case, this my opinion.
S1: 8.5/10. very good start to the series. soul eater is such a cool rune.
S2: 9.5/10. the main idea of you fighting your best friend is incredible. woulda gave it a 10 if there was more character development and a talking riou. and the fact that you kill who probably a lot of ppl think would be the last boss about 60% through the story is quite possibly the most interesting approach to such a badass character. the ambush on luca had to be the best idea in the game.
S3: 8.0/10. best presented and interesting approach to a suikoden story. somewhat wild arms-like but i like the fact that the leaders do talk so you can actually understand them better as to why they're fitting to be leaders. not a fan of the battle system and i don't like the world map. doesn't feel explorative.
S4: 4.5/10. a good game by itself but it's just not suikoden to me especially because of the basic battle mechanics. presentation was nowhere near as good as 3. there's so much potential to feel bad for lazlo and understand snowe but it felt completely rushed and knowing that lazlo is one of four suikoden silent protagonists doesn't help. boring world map + lack of islands = terrible exploration. the ideas were there and it had a lot of potential but it just didn't deliver.
S5: 9.3/10. the scenes within the game gave it a lot of flavor. roy's death scene had to be the most powerful scene in the game. the multiple bad endings also make you think. the fact that we have an explicit royal tenkai is also pretty darn cool.
haven't touched tactics yet
i don't even agree whatsoever on the whole suikoden III being like Wild ARMs because i've played them all and own them all and Wild ARMs has almost the same turned-based fighting system as the other Suikodens EXCEPT for 3 and tactics...
Chaco wrote:i don't even agree whatsoever on the whole suikoden III being like Wild ARMs because i've played them all and own them all and Wild ARMs has almost the same turned-based fighting system as the other Suikodens EXCEPT for 3 and tactics...
I agree with this, Suikoden 3 had the most unique fighting style and it was nothing at all liek Wild Arms. The "pairing" system in Suikoden 3 was totally different.
Suikoden 4 (paired w/ Tactics) : 8/10 - I'm probably one of the fewest that really enjoy this installment (it's one of my favorite). At first it was kinda dull, and a pain on travelling throughout the sea, but later the gameplay and story really grew on me. While there's probably not much character depth on the minor characters, I think it's an interesting approach in story (naval-bg story, etc). Tactics cleared up a few stuff in S4, I think, so it really enhances the story itself.
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