This guide is subdivided into several sections.
Second Swing: 75% of ATK
Third Swing: 75% of second swing ATK (or 56.25% of ATK)
Fourth Swing: 75% of second swing ATK (or 56.25% of ATK)
Fifth Swing: 75% of second swing ATK (or 56.25% of ATK)
Sixth Swing: 75% of second swing ATK (or 56.25% of ATK)
Seventh Swing: 75% of second swing ATK (or 56.25% of ATK)
Eighth Swing: 75% of second swing ATK (or 56.25% of ATK)
This is barring the Continual Attack skill, a unique skill that a few characters have, which allows them to start an entire new attack string. This new string may come after other people take their attacks. You can distinguish between another attack string and another swing within an attack string by the damage. An attack string always starts with full damage.
When an attack rune or unite attack is used, the 'max swing damage' of the character is used to determine the damage, ignoring the loss of swings that would occur if the character had to move towards a target to perform a normal attack. If a character is capable of performing two swings, and has an attack rune that inflicts 1.5x damage on an enemy, the damage inflicted will be:
1.5(ATK + 75% of ATK)
Movement Speed Factors
Swing Speed Factors
Proximity to Enemy
The enemy and ally sides start on opposite sides of the battlefield, and must run up to eachother to begin attacking. Obviously, when a character is standing right next to the enemy, then no time is needed to move and attack. However, when there is space between the enemies, the other factor comes into play.
MOV stat
The MOV stat is the main determinant of how fast a character can move. The following table shows each character's base MOV stat.
Base MOV Stat | 15 | 20 | 24 | 25 | 27 | 30 | 35 | 40 | 45 |
Characters | Hallec Leo Kosanji Rico |
Bazba Beecham Borus Cecile Chris Dupa Estella Fred Jacques Kogoro Koroku Mel Mua Nicolas Percival Piccolo Sasarai Shiba Twaikin Viki(adult) Viki(young) |
Samus | Ace Aila Alanis Augustine Belle Connie Duke Edge Futch Gadget Z Gau Geddoe Jimba Joker Lilly Lucia Lulu Melville Rhett Rody Roland Salome Sanae Y Sgt. Joe Sharon Thomas Wan Fu Wilder Yuiri Yumi |
Reed | Elaine Emily Franz Hugo Juan Koichi Landis Nash Nei Queen Toppo |
Ayame Fubar Shabon Watari |
Bright Kenji |
Ruby |
Holy Dash Skill
The Holy Dash Skill is a skill that everybody can learn, that increases the MOV stat. The first table here shows the effect of the skill as it is increased, and the second table shows everybody's max rank in the skill.
Skill Level | E | D | C | B | B+ | A | A+ | S |
Movement Increase (%) | +5 | +10 | +15 | +20 | +30 | +45 | +70 | +100 |
Max Holy Dash | E | D | C | B | B+ | A | A+ | S |
Characters | None | None | Borus Chris Dupa Estella Kosanji Piccolo Rico Samus Sarah Sasarai Shiba Wan Fu |
Aila Augustine Bazba Bright Connie Edge Emily Franz Fred Futch Gadget Z Geddoe Jacques Joker Kogoro Koroku Leo Luc Mel Mua Reed Rhett Salome Sanae Y Toppo Twaikin Viki(adult) Viki(young) Yuber |
Ace Alanis Beecham Belle Duke Fubar Gau Hallec Hugo Jimba Juan Koichi Landis Lilly Lucia Lulu Melville Nei Nicolas Percival Queen Rody Roland Ruby Sgt. Joe Sharon Thomas Wilder Yuiri Yumi |
Elaine Nash Shabon Watari |
Cecile | Ayame Kenji |
Weapon Weight
Each weapon has its own weight that makes it easy or hard to swing. These weights are for the most part based on the type of weapon, but there are a few exceptions. There are twelve groupings of weapon weights, and here they are.
WPN Weight | 12 | 11 | 10 | 09 | 08 | 07 | 06 | 05 | 04 | 03 | 02 | 01 |
Chars. | Bazba Dupa Hallec Landis Leo Nicolas Rico Shiba |
Estella Luc Rhett Sasarai Sgt. Joe Wilder |
Aila Alanis Belle Duke Futch Jacques Piccolo Roland Rody Salome Sanae Y Sarah Twaikin Viki(adult) Viki(young) Yuiri Yumi |
Cecile Franz Gau Sharon |
Lucia | Geddoe | Augustine Beecham Borus Edge Elaine Fred Jimba Lilly Lulu Melville Mua Percival Queen Reed Samus Thomas |
Ace Wan Fu Yuber |
Chris | Ayame Hugo Nash Toppo Watari |
Bright Connie Fubar Gadget Z Kogoro Koichi Koroku Kosanji Mel Ruby |
Emily Joker Juan Kenji Nei Shabon |
Swing Skill
The Swing skill, able to be learned by every character, decreases the time needed to use one's weapon as it is improved. This table shows its effect on swing time as the rank is increased.
Skill Level | E | D | C | B | B+ | A | A+ | S |
Freeze Time (%) | -5 | -10 | -17 | -25 | -36 | -50 | -70 | -100 |
Attack Time (%) | -3 | -5 | -7 | -10 | -15 | -20 | -35 | -50 |
This second table shows what characters max out naturally at each skill rank. With the exception noted below this table, the only way to boost the Swing skill other than at a Bujutsu teacher is Jefferson's Top Commander appointment, which boosts the Swing skill one rank for whoever is appointed to it. Only one person may be appointed to it at any one time.
Max Swing Skill | E | D | C | B | B+ | A | A+ | S |
Characters | None | None | Alanis Estella Jacques Kosanji Leo Luc Nicolas Piccolo Rico Salome Sarah Sasarai Twaikin Viki(adult) Viki(child) Wan Fu |
Augustine* Bazba Beecham Borus Bright Cecile Chris Connie Duke Dupa Edge Franz Fred Fubar Futch Gadget Z Jimba Joker Kogoro Landis Mua Roland Samus Shiba Toppo |
Ace Aila Ayame Belle Elaine Gau Geddoe Kenji Koichi Koroku Lilly Lucia Lulu Melville Nash Nei Percival Queen Reed Rody Ruby Sanae Y Sgt. Joe Sharon Thomas Wilder Yuiri Yumi |
Hugo Juan Mel Shabon Watari Yuber |
Rhett | Emily Hallec |
SPD Stat
As the speed stat increases, the swing time decreases. The rate at this affects the swing time changes by weapon weight; A person in the weapon weight group "01" will start to swing fast enough to get two swings at a SPD stat of 90 without the swing skill, while someone in the group "03" will get two swings at SPD of 97, while someone in the group "12" will not get a second swing with no swing rank at any speed.
SPD ceases to affect the swing time after a certain SPD stat is reached. The exact number in question changes as the Swing skill is raised. The swing-affecting SPD maxes given in this table have a margin of error of five points each way for all of them - what it means is that at no swing skill, each character will reach a minimum swing time somewhere inbetween 215 and 225 SPD, and the swing time cannot be decreased any more by the SPD stat after that.
Skill Level | No Swing | E | D | C | B | B+ | A | A+ | S |
SPD Max | 220 | 220 | 200 | 180 | 180 | 160 | 160 | 135 | 115 |
This second speed table lists every character's growth rate for the SPD stat (for more information on the growth rates, see the stat growth guide). All you really need to know is that the farther to the right you get, the faster the character is. It should be noted that groups 07 and 10 are about the same speed at endgame levels; however, I ranked 10 faster because for most of the game the 10 rank is faster, starting in the mid-levels the 07 rank starts to play catch up, but only catches up as the level gets into the 50s. Thus, overall 10 is faster.
Speed Growth Rate | 02 | 03 | 04 | 05 | 06 | 07 | 10 |
Characters | Koichi Viki(adult) |
Bazba Cecile Connie Duke Hallec Kenji Koroku Kosanji Leo Nicolas Piccolo Rico Shiba Twaikin Viki(young) Wan Fu Yumi |
Ace Beecham Borus Bright Chris Dupa Emily Franz Gadget Z Joker Kogoro Luc Lucia Mel Melville Mua Queen Reed Roland Salome Samus Sgt. Joe Thomas Toppo Yuber Yuiru |
Alanis Augustine Belle Edge Elaine Estella Fred Gau Geddoe Lilly Nash Nei Percival Ruby Sanae Y Sarah Sasarai Shabon Wilder |
Aila Fubar Futch Hugo Jimba Lulu Rhett Rody Sharon Watari |
Ayame Jacques Landis |
Juan |
Max Swings | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Characters | Bazba* Duke Dupa Leo Luc Nicolas Piccolo Rico Salome Shiba Twaikin Viki (young) Viki(adult) |
Aila* Alanis* Augustine Beecham* Belle Borus* Bright Cecile* Connie Estella* Franz Fred* Futch Gadget Z Gau* Jacques* Jimba* Kogoro Koichi Koroku Kosanji Landis* Mua* Rody Roland* Samus* Sanae Y Sarah* Sasarai* Sgt. Joe* Sharon Thomas Wan Fu Wilder Yuiri Yumi |
Ace* Ayame* Chris* Edge* Elaine* Fubar* Geddoe* Hallec Lilly* Lucia* Lulu* Melville* Nash* Percival* Queen* Reed* Rhett Toppo* Yuber |
Hugo* Joker* Kenji* Ruby* Watari |
Augustine* Mel* Nei* |
Juan* Shabon* |
No Characters | Emily |