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|Old Book Vol. 1|
|Source||Treasure: Pannu Yakuta Castle|
|Text||The True Runes: Their Creation
In the beginning... there was Darkness.
Darkness lived for eons in a rift in time. Suffering in solitude for so long, Darkness finally dropped a Tear.
Two brothers were born of Tear. Sword and Shield. Sword said he could cut anything to pieces. Shield swore he could protect anything.
And so, the two went to battle. The battle lasted seven days and seven nights. Sword cut apart Shield, and Shield broke Sword into pieces. Fragments of Sword fell and became the sky. Fragments of Shield fell and became the earth. Sparks from the battle became the stars.
The jewels that adorned Sword and Shield became the True Runes, and the World went into motion.
|Old Book Vol. 2|
|Source||Treasure: Cave of the Past|
At certain times, the runes can give men immense powers. The power they provide is magic.
Each rune provides four magical powers. But the great ancient magician Crowley found a method of surpassing teachings. If two souls are united, two runes are united, and their ultimate power is unleashed, a power greater than the sum of the parts is generated.
The union of souls means that two runemasters apply their magic almost at the same time. The union of runes refers to harmony. In other words, Fire and Earth, Earth and Wind, Wind and Water, Water and Lightning, Lightning and Fire are harmonious.
Ultimate power means the release of the maximum runic magic. When three of these powers are combined, the greatest of magical powers is unleashed.
|Old Book Vol. 3|
|Source||Bookshelf: Temple of Qlon|
|Text||Strategy of War
War begins with the understanding of the enemy's methods.
A soldier is stronger than an arrow. An arrow is stronger than magic. Magic is stronger than a soldier.
As a result, knowing the enemy's methods are a natural advantage.
To know an enemy's hand, it is necessary to utilize Ninja Power.
An enemy's methods always follows a pattern. Knowing the pattern is ashortcut to victory.
When the enemy is without a magician, attack in full force.
Betrayal is most effective when you are few and the enemy is many.
When the enemy is reduced to a few, use arrows.
When your numbers are many, soldiers and arrows are effective.
When you are few in number, magic is effective. The only way to increase your number is to recruit.
|Old Book Vol. 4|
|Source||Bookshelf: Dragon Knights' Fortress|
|Text||The Knights of the Dragon's Den
Joshua Levenheit, Commander of the Knights of the Dragon's Den, keeps the Dragon Rune.
From a very early age, the children of the Dragon Knights are brought up in the Palace of the Dragon Knights. Once a year, they participate in the Bonding Ritual. Only those children who succeed in bonding with a dragon, become a Dragon Knight. If a child fails to bond before the age of six, he will never become a Dragon Knight.
The bond between a dragon and his knight is strong. A dragon lives far longer than a human, but should a Dragon Knight die, his dragon, out of sorrow, will take its own life.
On the other hand, if a dragon dies first, its master loses his rights and privileges, and must leave the Knights of the Dragon's Den.
|Old Book Vol. 5|
|Source||Treasure: Dragon's Den|
Master blacksmith. Of stubborn temperament, but very kind to his apprentices.
Scrivener of Antei. Competent.
Simpleminded shipbuilder of Teien.
Mapmaker. Perfectionist who appears whenever changes occur.
Ostensibly a stampmaker. she is in fact...
Unsuccessful inventor. Said to be in Kaku.
Excellent cook living in Seika.
Cook whose specialty is stews. Presently working in Moravia Castle.
Librarian of Qlon Temple
Balladeer. Deeply in love with Milich, to whom she sings.
Arrogant but exceptional appraiser. Feels he can appraise anything.
Popular alchemist of Teien.
|Old Book Vol. 6|
|Source||Treasure: Soniere Prison|
The following list, compiled by the Imperial Guard, describes suspicious characters who may have evil intent against the Empire:
Appears to be on the trail of somebody with the intention of extracting revenge. Occasionally sighted at an inn in Rikon.
Follower of the former Emperor Geil Rugner. Long incognito, but recently discovered to be hiding out with the Knights of the Dragon's Den.
Pirate of Lake Toran. Long-standing friend of Tai Ho.
Masterless ninja. Hides out with the Knights of the Dragon's Den.
Fu Su Lu
Warrior who wears a tiger mask. Always repays his debts and obligations.
Seems to be looking for Yuber, the Black Knight in the service of Windy.
|Old Book Vol. 7|
|Source||Treasure: Northern Checkpoint|
Failure Urn 10
Octopus Urn 500
Flower Urn 2500
Wide Urn 4000
Persian Lamp 7500
Blue Dragon Urn 8000
Celadon Urn 10,000
Black Urn 20,000
Fine Bone China 60,000
Hex Doll 60
Japanese Dish 3000
Chinese Dish 6000
Peeing Boy 16,000
Knight Statue 30,000
Goddess Statue 100,000
Flower Painting 7000
Lover's Flower Garden 29,000
Landscape Painting 40,000
Nature Painting 200,000
|Old Book Vol. 8|
|Text||The Kalekka Tragedy
Border disputes between the Empire and the City-State have been going on for many years. The so-called Kalekka Incident took place against this tense, ugly background.
Taking advantage of civil strife within the Empire, the City-State overran the northern part of the Empire all the way to Kalekka, which they occupied.
After pacifying the Empire, Barbarosa's forces headed to confront the invaders. As the City-State's forces began to retreat, the Imperial Army entered Kalekka. What they found was a burnt-out city whose residents wiped out.
Leon, let his forces know of the appalling devastation of Kalekka. Despite their exhaustion after the long march north, the forces were infuriated by the news and, with renewed vigor, succeeded in forcing back the City-State Army.